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Answer by Tommy

Maybe you can start off checking what level the player is, using a IF statement maybe, then, depending on what level the player turns out to be, you can choose to show a specific GUI for that level,...

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Answer by Statement

The items the player can buy will vary depending on the level of the player, so it will check the condition of the player's level script and if it's true, using a boolean will unlock it.You chould...

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Answer by AngryOldMan

here is a basic frame for how to do it in Unityjavavar PlayerTalksToShopOwner : boolean = false; var OpenShopGUI : boolean = false; var Player : GameObject; var PlayerLevel : int = 0; var CashAmount :...

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Answer by Siegeon

There is no easy answer for this question because you are not very clear on what your environment looks like.Do you already store the items, are there already scripts for the player or the store...

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